Holiday Bash
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The season opener for C3 and the last event of the SuperCon 2K Series 2012 season is here and we are starting it off with the 5th annual Holiday Bash. If you are a casual player or hardcore come bring in the holidays with C3 with over $6000 to win great prizes (both cash and items) and a full day of gaming ranging from games such as:
- HALO 4 (2 V 2) – $500 Set Pot
- Ultimate Marvel vs Capcom 3 – $300 Set Pot
- Call of Duty: Black Ops 2 (Free For All) – $250 Set Pot
- Tekken Tag Tournament 2 - $500 Set Pot
- Persona 4: Arena – $150 Set Pot
- Super Street Fighter 4: AE – $300 Set Pot
- Magic: The Gathering – $1000 Set Pot – Sponsored by Dark Matter Games and StarCityGames
- Free and Paid Side Magic: The Gathering tournaments (All Day event)
- Dead or Alive 5 – $500 Set Pot
- Smash Bros Brawl – c3 Sponsorship Swag Bags
- and more..
Those who participate in the Holiday Bash get an all inclusive pass to participate in ALL events and/or tournaments that the Holiday Bash has to offer with no additional charge. Other events include:
- Raffles to win free prizes from sponsors
- Free giveaways from supporting sponsors
- Dance Central 3 free battles
- Experience new games from local game developers
- Seeing some of the best Magic players in Colorado and beyond
- Casual play in both video gaming and card playing
- and much more..
Pre-registration Guidelines is CLOSED:
- Payment must be received online for you to get the pre-reg rate. Signing up online and NOT PAYING will not get you the pre-reg rate. If you have any questions concerning the pre-reg contact us at info@coloradocutthroat.com
- $5 additional fee to participate in the Magic: The Gathering event. Total cost to pre-reg for the Magic Event will be $25
Make sure you check out our entire game roster here as all these games will be available to play for casual play. See who is all coming out for this event on our facebook event page here. From livestreaming, raffles, and more the Holiday Bash is the place to be in December so don’t miss out!!
Game Room Schedule:
- 9:00am
- 10:00am
- SuperIQ - Magic the Gathering
- 11:00am
- HALO 4 (Free for All)
- Call of Duty: Black Ops 2 (Free for All)
- Super Street Fighter 4: AE
- Persona 4: Arena
- 2:00pm
- Tekken Tag Tournament 2
- Marvel vs Capcom 3
- HALO 4 (2 v 2)
- 4:00pm
- Soul Calibur 5
- Dead or Alive 5
- Smash Bros. Brawl (Free for All)
LiveStreaming Schedule:
Livestream will start at 11:00am showcasing one main game as well as all the Loses Final, Winners Final and Grand Finals for all fighting games. The livestream will be available to view directly on the C3 site or on the event page itself
Promotions / Prizes / Discounts / Developers
C3 always provide a variety of ways for people to be involved in any C3 event. Below is the list of discounts we provide at the door:
- $5 discount for a current college student id from 2012 showing that you are enrolled.
- $5 Military id discount
- Due to the amount of people that will be attending this event everyone must pay in order to play OR spectate UNLESS you are escorting a child that is 13 years or less then any parent is allowed to attend the show with their child free of charge. Only 1 parent per child can get in for free i.e. if there is 1 child and two parents and both parents want to spectate then one of the parents needs to pay to attend. This insures that all attendees are paying like everyone else that do not have a child with them.
Become a Vendor or Sponsor
C3 and NVGA offers companies the ability to show of their product, advertise their brand and be highly involved in the game room activities by becoming a sponsor or vendor for the game room or the convention as a whole. If you are interested in being a sponsor or vendor please contact us at involvement@coloradocutthroat.com or supercon2kseries@nvgaonline.com
Event Links
What you need to know:
Articles about the Holiday Bash:
Event Location:
Contest Games:
-
COD: Black Ops 2 (Free for All)
Upcoming Event:
May 31, 2013
What's In The Pot?
Tournament Format:
Game Genre:
- First Person Shooter (FPS)
COD: Black Ops 2 (Free for All)
Maps
Free for All Rules
- Time Limit: 10 Minutes
- Score Limit: 30 points
- Hardcore Mode: Off
- Free-For-All Settings
- Points per Kill: 1
- Points per Death: 0
- Head shot Bonus Points: 0
- Number of Lives: Unlimited
General Settings
- Score streaks: Not Allowed
- Pre-Match Timer: 15 seconds
- Pre-Round timer: 5 seconds
- Auto Team Balance: Off
- Team Change In-Game: Not Allowed
- Dynamic Map Elements: Yes
- Kill-cam: Off
- 3rd Person Spectating: Allowed
- Cod Casting: Not Allowed
- Mini-Map: Normal
- Revenge Voice: No
- Battle Chatter: Off
- Announcer: On
- Explosive Delay: 2 seconds
- Score streak Delay: Off
Spawn Settings
- Re-spawn Delay: None
- Force Respawn: Yes
- Wave Spawn Delay: None
Health and Damage Settings
- Health: 100%
- Health Regeneration: Normal
- Head shots Only: No
- Hit Indicator: On
- Custom Classes: Disabled
Preset Classes
- Operative: No perks; Secondary: Five-Seven Lethal: Grenade; Tactical: Smoke Grenade
- Specialist: No perks; Secondary: Five-Seven; Lethal:Grenade; Tactical: Smoke Grenade
- Mercenary: No perks; Secondary: Five-Seven Lethal: Grenade; Tactical: Smoke Grenade
- Heavy Gunner: No perks; Secondary: Five-Seven; Lethal:Grenade; Tactical: Smoke Grenade
-
Dead or Alive 5
Upcoming Event:
Aug 2, 2013
What's In The Pot?
- Additional Prize Details:
- 1st place - Microsoft Gift Card
- (The pots above are for the event - SuperCon 2K Series at CutthroatCon only!!)
-
Tournament Format:
Game Genre:
Dead or Alive 5
General Rules
- PlatForm: PS3
- Default Settings
- 3 Rounds
- Games: 3/5 for all matches
- Pausing forfeits the ROUND
- Soft-Reset forfeits the MATCH
- Double Elimination
- Stage Select: Random
- Danger Zones: On
- Loser of any 2 out of 3 games can change character and/or stage during the match
- Button Mapping / Binding allowed
-
HALO 4 (2 v 2)
Upcoming Event:
May 31, 2013
What's In The Pot?
Tournament Format:
Game Genre:
- First Person Shooter (FPS)
HALO 4 (2 v 2)
Game type: Halo 4 (2v2)
Maps
- Simplex
- Abandon
- Haven
- Dispatch
Game Options
- Score to Win: 25
- Time Limit: 15 Minutes
- Lives per Round: Unlimited
- Number of Rounds: 1
- Teams: Enabled
- Kill Points: 1
- Betrayal Points: -1
- Suicide Bonus: -1
- All other settings are set to: NO POINTS
General Settings
- Friendly fire: Enabled
- Betrayal Booting: Disabled
- Team Changing: Not Allowed
- Map Loadouts: Disabled
- Loadout Usage
- Loadout Alpha: Pro DMR; Primary Weapon: DMR; Secondary Weapon: None; Grenades: 2x Frags; Armor Ability: None; Tactical Package: Resupply; Support Upgrade: Dexterity;
- Loadout Beta: Pro BR; Primary Weapon: Battle Rifle; Secondary Weapon: None; Grenades: 2x Frags; Armor Ability: None; Tactical Package: Resupply; Support Upgrade: Dexterity;
- Vehicle Set: Mongooses
- Indestructible Vehicles: Disabled
Respawn Settings
- Respawn Time: 5 seconds
- Suicide Penalty: None
- Betrayal Penalty: None
- Synchronize with Team: Disabled
- Death Cam: Disabled
-
HALO 4 (Free for All)
Upcoming Event:
May 31, 2013
What's In The Pot?
Tournament Format:
Game Genre:
- First Person Shooter (FPS)
HALO 4 (Free for All)
Maps
Game Settings
- Score to win: Unlimited
- Time Limit: 10 minutes
- Lives Per Round: Unlimited
- Number of Rounds: 1
- Teams: Disabled
FFA Tournament Options
- Kill Points: 1
- Betrayal Points: -1
- Suicide Bonus: -1
- Everything else is set to No Points
General Settings
- Friendly Fire: Enabled
- Betrayal Booting: Disabled
- Team Changing: Not Allowed
- Map Loadouts: Disabled
- Vehicle Set: Mongooses
Game Loadouts
- Loadout Alpha: Pro DMR; Primary Weapon: DMR; Secondary Weapon: None; Grenades: 2x Frags; Armor Ability: None; Tactical Package: Resupply; Support Upgrade: Dexterity;
- Loadout Beta: Pro BR; Primary Weapon: Battle Rifle; Secondary Weapon: None; Grenades: 2x Frags; Armor Ability: None; Tactical Package: Resupply; Support Upgrade: Dexterity;
Respawn Settings
- Respawn time: 5 seconds
- Suicide Penalty: None
- Betrayal Penalty: None
- Synchronize with Team: Disabled
- Death Cam: Disabled
Ordnance
- Initial Ordnance: Disabled
- Random Ordnance: Disabled
-
Magic: The Gathering
Upcoming Event:
May 31, 2013
What's In The Pot?
- Set Prize Amount: $$1000
- Additional Prize Details:
IQ Prizing
1st Place:
- $250 Travel Award
- Qualification for a StarCityGames.com Invitational
- Free pass to the SuperIQ at Animeland Wasabi
- 5 Open Series Points
2nd Place:
- $50 Travel Award
- 24 Packs of Current Set
- 4 Open Series Points
3rd-4th Place:
- 12 Packs of Current Set
- 3 Open Series Points
5th-8th Place:
- 6 Packs of Current Set
- 2 Open Series Points
Top 4 Finishers receive an Exclusive SCG Invitational Qualifier Playmat and 1-8 all receive a SCG IQ Top 8 Pin
SuperIQ Prizing
1st Place:
- $400
- Qualification for StarCityGames.com Invitational
- 4 Player's Club Points
2nd Place:
- $200
- Qualification for StarCityGames.com Invitational
- 2 Player's Club points
3rd-4th Place:
- $100
- 1 Player's Club point
5th-8th Place: Place:
Top 8 Finishers receive an Exclusive SCG Invitational Qualifier Playmat and 1-8 all receive a SCG IQ Top 8 Pin
- (The pots above are for the event - SuperCon 2K Series at Denver Comic Con only!!)
-
Tournament Format:
Game Genre:
Magic: The Gathering
C3 works with StarCity Games and local card gaming stores to provide the ultimate card gaming experience for all attendees to enjoy!!
StarCity EliteIQ event
- Format: Standard Constructed
- Tournament Structure: Swiss with cut to Top 8
- Entry: Included as part of Convention entry
- Rules: Click here
StarCity SuperIQ event
- Format: Standard Constructed
- Tournament Structure: Swiss with cut to Top 8
- Entry: Included as part of Convention entry
StarCity IQ Event
- Format: Standard Constructed
- Tournament Structure: Swiss with cut to Top 4
- Entry: Included as part of Convention entry
MiniMasters
- Double elimination or 4 rounds of Swiss.
Grand Prix Trial
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Persona 4: Arena
Upcoming Event:
Aug 23, 2013
What's In The Pot?
- Additional Prize Details:
- (The pots above are for the event - SuperCon 2K Series at Mechacon only!!)
-
Tournament Format:
Game Genre:
Persona 4: Arena
General Rules
- PlatForm: PS3
- Default Settings
- 3 Rounds
- Games: 3/5 for all matches
- Pausing forfeits the ROUND
- Soft-Reset forfeits the MATCH
- Double Elimination
- Loser of any 2 out of 3 games can change character and/or stage during the match
- Button Mapping / Binding allowed
-
Soul Calibur 5
Upcoming Event:
May 31, 2013
What's In The Pot?
- Additional Prize Details:
- (Prize Pack 1) - $25 Microsoft Store Gift Card
- (Prize Pack 2) - VIBRAS FIVE.ONE Headset
Note - 1st place winner can choose which prize pack they want. 2nd place will receive the remaining pack
- (The pots above are for the event - SuperCon 2K Series at Denver Comic Con only!!)
-
Tournament Format:
Game Genre:
Soul Calibur 5
General Rules
- PlatForm: PS3
- Default Settings
- 3 Rounds
- Games: 3/5 for all matches
- Pausing forfeits the ROUND
- Soft-Reset forfeits the MATCH
- Double Elimination
- Loser of any 2 out of 3 games can change character and/or stage during the match
- Button Mapping / Binding allowed
- Specific Game Rules
- All characters that can mimic other characters are banned
-
Super Smash Bros. Brawl (Free for All)
Upcoming Event:
May 31, 2013
What's In The Pot?
- Additional Prize Details:
- 1st - $25 GameStop Gift Card
- 2nd - $10 GameStop Gift Card
- (The pots above are for the event - SuperCon 2K Series at ConCarolinas only!!)
-
Tournament Format:
Game Genre:
Super Smash Bros. Brawl (Free for All)
General Game play Rules
- 3 Stocks
- 8 Minute Time Limit
- Items set to "Off" and "None"
- Pause set to "Off"
- Meta Knight is banned in both Singles and Doubles (optional until January 9th, 2012, after which is mandatory)
- All infinities and chain grabs are legal.
- There is a 50 Ledge Grab Limit for all characters. If a game goes to time and one player goes over the Ledge Grab Limit for their character, they will automatically lose the game. If both players exceed their Ledge Grab Limit, then this rule is ignored.
- The act of stalling is banned: stalling is intentionally making the game unplayable: Such as becoming invisible, continuing infinities, chain grabs, or uninterpretable moves past 300%, and reaching a position that your opponent can never reach you.
- Any action that can prevent the game from continuing (i.e., freezing, disappearing characters, game reset, etc.) will result in a forfeit of that match for the player that initiated the action. You are responsible for knowing your own character, and must be wary about accidentally triggering one of these effects.
- If the Ledge Grab Limit does not declare one player the winner, the winner will be declared by what the game says in all situations, except for when players are presented with sudden death:
- In the event of a match going to time, the winner will be determined by who has less percent (stock difference still takes priority but will be shown in the results screen).
- If the match ends with both players dying at the same time (either coincidentally or via suicide move) or if time ran out with both players at equal percent, a one stock three minute rematch will be played on the same stage. For a tie-breaker match, a Ledge Grab Limit of 18 is used for all characters.
In the event of running a Meta Knight Legal event, the following must be used:
- Meta Knight's Infinite Cape Glitch and Extended Cape Glitch are banned.
- There is a Ledge Grab Limit of 35 for Meta Knight.
- For a tie-breaker match, a Ledge Grab Limit of 13 is used for Meta Knight.
Modified Rules for Doubles
- Team Attack set to "On"
- Life stealing is allowed.
- In the event of a game reaching the time limit, if a single player on a team exceeds their Ledge Grab Limit, that team loses. If one or more players on both teams exceed their Ledge Grab Limit, then the Ledge Grab Limit rule is ignored.
- In the event of a game going to time and the Ledge Grab Limit can not determine a winner and both teams have an equal amount of combined stocks, then whichever team has a lower combined percent is declared the winner.
- If a player is using the character Pokemon Trainer, Lucario, or Sonic, either team may request that team colors be changed to make it easier to tell the difference between team players.
Rules for FFA
- 2 minutes
- All items set to ON and Med
- All stages with the exception of custom stages ON
- Players start game on a random stage
- Either first place or the top two advances. At TO’s digression.
Set Procedure
- Player Priority is determined if it can not be agreed on. (See below for details)
- Each Team selects one controller port to use for each Player.
- Each Team selects one character for each Player. A double blind pick may be called by any player.
- The first game is played on a Stage selected from the Starter Stage List either by mutual consent or through the Stage Striking Method. The order of stage striking will be 2-3-1 (Team 1 strikes two stages, followed by Team 2 striking three stages, with Team 1 then striking one of the two remaining stages).
- The first match is played.
- The team that lost the previous match may opt to re-pick controller ports (with themselves picking first).
- The Team that won the previous match may announce one "Stage Ban" if they have not already done so in this set.
- The Team that lost the previous match announces the stage for the next match from either the Starter or the Counterpick Stage List. Any Stage named as a "Stage Ban" by the either Team may not be selected. No Stage may be used by a Team that has already won on that Stage in this set.
- The Team that won the previous match chooses one character for each Player.
- The Team that lost the previous match chooses one character for each Player.
- The next match is played.
- Repeat steps 6-11 for all proceeding matches.
Determining Player Priority
If there is a dispute in controller port selection or initiating Stage Strike use the following method:
- Teams will use a random method such as Rock-Paper-Scissors, Coin Flip, or Game and Watch Judgment, where the winner selects either first choice in port selection or first choice in stage striking. Whichever team does not receive first choice in port selection will be compensated with first choice in stage striking.
Note: In Doubles, port selection is ordered 1-2-2-1 fashion (with Team-1 having first choice in controller slot select, Team-2 having both second and third choice, and the final slot going to Team-1).
Stages
Starters:
- Battlefield
- Castle Siege
- Final Destination
- Lylat Cruise
- Pokemon Stadium 1
- Smashville
- Yoshi’s Island (Brawl)
Counters:
- Halberd
- Brinstar
- Delfino
- Pokemon Stadium 2
- Rainbow Cruise
- Frigate Orpheon
Conduct Rules
- BYOC (Bring your own controller): Players are expected to bring their own controller and be prepared for every tournament set but controllers will be provided by the SuperCon 2K Series.
- In the event pause is left on accidentally and is pressed, immediately call over the TO. Based upon their judgment, the situation will be resolved. If your situation is neutral [players are not in combat], the match will be resumed as if the pause had not occurred. If your situation is advantageous to one individual and the player in the disadvantageous situation paused, the disadvantaged player will be either placed in a grab or onto the ledge of the stage. If a player in a death situation [Chain grabs, Grab releases, Jab-locks to a kill move, etc] paused while in a death situation, the current stock is forfeited immediately. If you unpause before the TO reaches the station, the player that unpaused losses a stock.
- During gameplay, any coaching parties must remain a finite distance determined by the TO away from the players in order to give players equal access to all coached information. Ear-side coaching is prohibited during games, but acceptable between games. Failure to adhere to this will lead to punishment at the TO's discretion, which could include the coach's removal from the venue or a call to replay the game that the coaching interfered with.
- Players who use the Wii Remote must take the batteries out of the Wii Remote when not playing. If the Wii Remote is still synced up to a Wii with the batteries in, you could unintentionally disrupt a match. If problems persist, a DQ may happen.
- You are responsible for your own controller and name tag. Any malfunctions or errors that occur are your responsibility (including battery issues with a Wii Remote), so bring an extra controller if possible and always check to make sure you're using the correct settings BEFORE a match is played. Both parties need to agree if a match is to be paused or restarted because of these problems.
- Intentional forfeiting, match fixing, splitting, and any other forms of bracket manipulation are not allowed and punishable by the TO.
- No substitutions are allowed for singles or doubles.
- DQ Rule: Arriving too late for a match will result in a DQ. Player(s) will have 5 minutes to show up before a loss of the first match. 5 more minutes results in a loss of the set. For doubles, both players on a team need to be present in order to play.
- The tournament organizer has the right to save/record any tournament match if possible and has the right to upload said match.
- Regarding textures and other game hacks:
- Players may request that any texture, stage, or other hacks be disabled during a tournament set. If this is unable to be done, they may switch to a different setup if available.
- The URC recommends players do not use intrusive texture and stage hacks.
- Players are not allowed to use any game altering hacks, such as no-tripping or model hacks. If someone is caught setting up a system they brought with such hacks enabled can face punishment at the TO's discretion.
- Disrupting your opponent physically or intending to disrupt their play (through something such as screaming in a player's ear) will result in a warning. Repeated action will result in disqualification from the tournament and possibly ejection from the venue. Observers who physically disrupt players are to be dealt with as the Tournament Organiser sees fit. Disqualification is recommended if possible, and ejection from the venue is also a punishment.
Resolving Pool Ties
In the event two or more players are tied at the conclusion of a round of pools at a Unity Ruleset tournament, the following process will be done:
Players will be compared with each other on various criteria in this ordered precedence:
- Set Wins
- Head to Head
- Wins
- Losses
- One Game Rematch
If players are still tied on a step, you move down to the next one. For instance, if Player A and B both go 3-2 in sets in a round of pools, you will then proceed to the Head to Head step (who won the set between those players). Whoever won vs the other will proceed at the top of the tie.
If Head to Head (the result of the set between the players in question) can not decide a tie, then you would move down to the Wins step. This may occur in a three way tie where all three players defeated each other (however note that if one person in a three way tie defeats both other players, then the Head to Head comparison will be used).
If the tie breaker reaches all the way to the One Game Rematch step, this game will play out similar to the first game of any set (though doing best of one), where users will stage strike for the stage, and may double blind characters.
If at any point a tie of three or more players is partially resolved, still leaving two or more players tied, the tie between the remaining players will be decided by starting the tie breaker process over for them. For instance, if in a three way tie in the Wins step, one player has six wins while the others have 5, the player with 6 wins will be the top of the 3. The remaining two players will start back at Sets Wins to determine who is higher between the two instead of proceeding onto the Losses step right away.
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Super Street Fighter 4: Arcade Edition
Upcoming Event:
May 31, 2013
What's In The Pot?
Tournament Format:
Game Genre:
Super Street Fighter 4: Arcade Edition
General Rules
- PlatForm: PS3
- Default Settings
- 3 Rounds
- Games: 3/5 for all matches
- Pausing forfeits the ROUND
- Soft-Reset forfeits the MATCH
- Double Elimination
- Loser of any 2 out of 3 games can change character and/or stage during the match
- Button Mapping / Binding allowed
- Specific Game Rules
- DLC characters allowed if available
-
Tekken Tag Tournament 2
Upcoming Event:
May 31, 2013
What's In The Pot?
Tournament Format:
Game Genre:
Tekken Tag Tournament 2
General Rules
- PlatForm: PS3
- Default Settings
- 3 Rounds
- Games: 3/5 for all matches
- Pausing forfeits the ROUND
- Soft-Reset forfeits the MATCH
- Double Elimination, Single Elimination or Round Robin can and will be used
- Loser of any 2 out of 3 games can change character and/or stage during the match
- Button Mapping / Binding allowed
- Tag Battle Only
- No Solo allowed
- Specific Game Rules
- DLC characters allowed if available
-
Ultimate Marvel vs Capcom 3
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